2026

EnvMap-GS: two-stage outdoor Gaussian reconstruction with background-to-environment map baking
EnvMap-GS: two-stage outdoor Gaussian reconstruction with background-to-environment map baking

Deborah Pintani, Ariel Caputo, Noah Lewis, Marc Stamminger, Fabio Pellacini, Andrea Giachetti

Computer Graphics International Conference 2026 CGI 26 ⭐ Best Presentation

This work introduces a two-stage Gaussian Splatting approach for outdoor scene reconstruction. It separates foreground and background to improve novel-view synthesis and speed up rendering using an environment map.

EnvMap-GS: two-stage outdoor Gaussian reconstruction with background-to-environment map baking

Deborah Pintani, Ariel Caputo, Noah Lewis, Marc Stamminger, Fabio Pellacini, Andrea Giachetti

Computer Graphics International Conference 2026 CGI 26 ⭐ Best Presentation

This work introduces a two-stage Gaussian Splatting approach for outdoor scene reconstruction. It separates foreground and background to improve novel-view synthesis and speed up rendering using an environment map.

2025

Attentive Saliency and Photorealism in Immersive Virtual Environments
Attentive Saliency and Photorealism in Immersive Virtual Environments

Deborah Pintani, Giulia Benvegnù, Federico Maria Lorusso, Cristiano Chiamulera, Andrea Giachetti, Ariel Caputo

CHItaly 2025 - 16th Biannual Conference of the Italian SIGCHI Chapter CHItaly 25

This work investigates how the visual realism of Virtual Reality environments affects visual attention and presence. It also explores whether head tracking can be used as a simple alternative to eye tracking for measuring visual saliency.

Attentive Saliency and Photorealism in Immersive Virtual Environments

Deborah Pintani, Giulia Benvegnù, Federico Maria Lorusso, Cristiano Chiamulera, Andrea Giachetti, Ariel Caputo

CHItaly 2025 - 16th Biannual Conference of the Italian SIGCHI Chapter CHItaly 25

This work investigates how the visual realism of Virtual Reality environments affects visual attention and presence. It also explores whether head tracking can be used as a simple alternative to eye tracking for measuring visual saliency.

Layer-based management of collaborative interior design in extended reality
Layer-based management of collaborative interior design in extended reality

Deborah Pintani, Ariel Caputo, Daniel Mendes, Andrea Giachetti

Behaviour & Information Technology Journal

Extension of the paper CIDER.

Layer-based management of collaborative interior design in extended reality

Deborah Pintani, Ariel Caputo, Daniel Mendes, Andrea Giachetti

Behaviour & Information Technology Journal

Extension of the paper CIDER.

2024

ICELab Demo: an industrial digital-twin and simulator in VR
ICELab Demo: an industrial digital-twin and simulator in VR

Deborah Pintani, Marco Emporio, Ariel Caputo, Dong Seon Cheng, Lorenzo Genghini, Nicola Tomasoni, Andrea Giachetti

Virtual Reality Software and Technology Conference 2024 VRST 24

This demo presents a Virtual Reality application integrated with an Industry 4.0/5.0 laboratory digital twin. Users can explore the lab in VR and interact with machines to access data and information.

ICELab Demo: an industrial digital-twin and simulator in VR

Deborah Pintani, Marco Emporio, Ariel Caputo, Dong Seon Cheng, Lorenzo Genghini, Nicola Tomasoni, Andrea Giachetti

Virtual Reality Software and Technology Conference 2024 VRST 24

This demo presents a Virtual Reality application integrated with an Industry 4.0/5.0 laboratory digital twin. Users can explore the lab in VR and interact with machines to access data and information.

Integration of Extended Reality with a Cyber-Physical Factory Environment and its Digital Twins
Integration of Extended Reality with a Cyber-Physical Factory Environment and its Digital Twins

Marco Emporio, Ariel Caputo, Deborah Pintani, Dong Seon Cheng, Thomas De Marchi, Gianmaria Forte, Franco Fummi, Andrea Giachetti

16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems EICS 24

This work presents a Mixed and Virtual Reality system integrated into an Industry 4.0/5.0 demonstration lab. It allows users to monitor and interact with a digital factory through immersive interfaces and gesture-based controls.

Integration of Extended Reality with a Cyber-Physical Factory Environment and its Digital Twins

Marco Emporio, Ariel Caputo, Deborah Pintani, Dong Seon Cheng, Thomas De Marchi, Gianmaria Forte, Franco Fummi, Andrea Giachetti

16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems EICS 24

This work presents a Mixed and Virtual Reality system integrated into an Industry 4.0/5.0 demonstration lab. It allows users to monitor and interact with a digital factory through immersive interfaces and gesture-based controls.

2023

CIDER: Collaborative Interior Design in Extended Reality
CIDER: Collaborative Interior Design in Extended Reality

Deborah Pintani, Ariel Caputo, Daniel Mendes, Andrea Giachetti

CHItaly 2023 - 15th Biannual Conference of the Italian SIGCHI Chapter CHItaly 23

This work presents a collaborative Mixed Reality system for editing shared 3D scenes. It allows users to work independently and safely combine their changes, improving collaboration during design tasks.

CIDER: Collaborative Interior Design in Extended Reality

Deborah Pintani, Ariel Caputo, Daniel Mendes, Andrea Giachetti

CHItaly 2023 - 15th Biannual Conference of the Italian SIGCHI Chapter CHItaly 23

This work presents a collaborative Mixed Reality system for editing shared 3D scenes. It allows users to work independently and safely combine their changes, improving collaboration during design tasks.

Demo: Gesture based interaction with the Hololens 2
Demo: Gesture based interaction with the Hololens 2

Marco Emporio, Ariel Caputo, Deborah Pintani, Federico Cunico, Federico Girella, Andrea Avogaro, Marco Cristani, Andrea Giachetti

CHItaly 2023 - 15th Biannual Conference of the Italian SIGCHI Chapter CHItaly 23

This demo shows an online gesture recognition system for XR that can detect and classify both static and dynamic hand gestures. It enables more flexible and expressive interaction design for different applications.

Demo: Gesture based interaction with the Hololens 2

Marco Emporio, Ariel Caputo, Deborah Pintani, Federico Cunico, Federico Girella, Andrea Avogaro, Marco Cristani, Andrea Giachetti

CHItaly 2023 - 15th Biannual Conference of the Italian SIGCHI Chapter CHItaly 23

This demo shows an online gesture recognition system for XR that can detect and classify both static and dynamic hand gestures. It enables more flexible and expressive interaction design for different applications.

2021

SHREC 2021: Skeleton-based hand gesture recognition in the wild
SHREC 2021: Skeleton-based hand gesture recognition in the wild

Ariel Caputo, Andrea Giachetti, Simone Soso, Deborah Pintani, Andrea D’Eusanio, Stefano Pini, Guido Borghi, Alessandro Simoni, Roberto Vezzani, Rita Cucchiara, Andrea Ranieri, Franca Giannini, Katia Lupinetti, Marina Monti, Mehran Maghoumi, Joseph J. LaViola Jr, Minh-Quan Le, Hai-Dang Nguyen, Minh-Triet Tran

Computer & Graphics Journal

This work presents the SHREC 2021 challenge on online hand gesture recognition from skeleton data. It introduces a new dataset of diverse gestures and compares different methods in a real-world recognition scenario.

SHREC 2021: Skeleton-based hand gesture recognition in the wild

Ariel Caputo, Andrea Giachetti, Simone Soso, Deborah Pintani, Andrea D’Eusanio, Stefano Pini, Guido Borghi, Alessandro Simoni, Roberto Vezzani, Rita Cucchiara, Andrea Ranieri, Franca Giannini, Katia Lupinetti, Marina Monti, Mehran Maghoumi, Joseph J. LaViola Jr, Minh-Quan Le, Hai-Dang Nguyen, Minh-Triet Tran

Computer & Graphics Journal

This work presents the SHREC 2021 challenge on online hand gesture recognition from skeleton data. It introduces a new dataset of diverse gestures and compares different methods in a real-world recognition scenario.