My research combines computer vision, computer graphics, immersive technologies (Mixed Reality / Virtual Reality), and Human-Computer Interaction.
I am currently interested in photorealistic 3D scene representation and rendering, with an eye on novel-view synthesis and interactive immersive experiences.
Supervisor: Prof. Andrea Giachetti
Part of the VIPS Laboratory and Inteligo-GRAIL (GitHub) group at the University of Verona.
") does not match the recommended repository name for your site ("").
", so that your site can be accessed directly at "http://".
However, if the current repository name is intended, you can ignore this message by removing "{% include widgets/debug_repo_name.html %}" in index.html.
",
which does not match the baseurl ("") configured in _config.yml.
baseurl in _config.yml to "".

Deborah Pintani, Ariel Caputo, Noah Lewis, Marc Stamminger, Fabio Pellacini, Andrea Giachetti
Computer Graphics International Conference 2026 CGI 26 ⭐ Best Presentation
This work introduces a two-stage Gaussian Splatting approach for outdoor scene reconstruction. It separates foreground and background to improve novel-view synthesis and speed up rendering using an environment map.
Deborah Pintani, Ariel Caputo, Noah Lewis, Marc Stamminger, Fabio Pellacini, Andrea Giachetti
Computer Graphics International Conference 2026 CGI 26 ⭐ Best Presentation
This work introduces a two-stage Gaussian Splatting approach for outdoor scene reconstruction. It separates foreground and background to improve novel-view synthesis and speed up rendering using an environment map.

Deborah Pintani, Giulia Benvegnù, Federico Maria Lorusso, Cristiano Chiamulera, Andrea Giachetti, Ariel Caputo
CHItaly 2025 - 16th Biannual Conference of the Italian SIGCHI Chapter CHItaly 25
This work investigates how the visual realism of Virtual Reality environments affects visual attention and presence. It also explores whether head tracking can be used as a simple alternative to eye tracking for measuring visual saliency.
Deborah Pintani, Giulia Benvegnù, Federico Maria Lorusso, Cristiano Chiamulera, Andrea Giachetti, Ariel Caputo
CHItaly 2025 - 16th Biannual Conference of the Italian SIGCHI Chapter CHItaly 25
This work investigates how the visual realism of Virtual Reality environments affects visual attention and presence. It also explores whether head tracking can be used as a simple alternative to eye tracking for measuring visual saliency.

Deborah Pintani, Ariel Caputo, Daniel Mendes, Andrea Giachetti
CHItaly 2023 - 15th Biannual Conference of the Italian SIGCHI Chapter CHItaly 23
This work presents a collaborative Mixed Reality system for editing shared 3D scenes. It allows users to work independently and safely combine their changes, improving collaboration during design tasks.
Deborah Pintani, Ariel Caputo, Daniel Mendes, Andrea Giachetti
CHItaly 2023 - 15th Biannual Conference of the Italian SIGCHI Chapter CHItaly 23
This work presents a collaborative Mixed Reality system for editing shared 3D scenes. It allows users to work independently and safely combine their changes, improving collaboration during design tasks.